I’m going to have to assume you haven’t played the first game to do this review. Sorry if you have and start to think “Hey they have already done that!”
The world opens into a delightful spectacle of tiny people, that need help with various things, such as building, gathering things and shooing away dragons.
It’s little under ten seconds before you are hurled into slave labour for the tiny masterminds, though they seem adorable.
The most obvious change in this, or interesting (If you’re new to them) Is the variety of worlds, you travel across three maps each having a unique style, from Arctic tundras to sandy deserts, each world has odd and interesting characters, such as a frog prince, and I’ll save the others, you have to find out for yourself about them!
The game has a good little feature that is sure to turn you sour tight-fisted chaps into share-loving gentlemen, (And ladies) You can share items with people on your Xbox live friends list, and they can share back, which helps you to build special items. As long as all of your friends are not amazingly heartless you should be happy, though I have always said I oppose the idea of unlocking things via social life. I see it as a little unfair to certain people. On the upside it doesn’t link through networking sites. Seriously, sod that stuff.
The game holds together pretty well, controls are simple, and you can find yourself playing from anywhere between sixty seconds to five hours in one sit-in (And that’s no joke, I did both of those)
There are some mildly annoying things, like the AI can be a bit useless, the builders are meant to help you build large structures but all they really do is get in the way, and you can’t ask them to do simple tasks such as take stock piles to certain places, this seems like something that could simply be implemented into the game with a map.
You can set small non-story driven Keflings to carry goods around which is helpful, but a simple miss-click can result in a chain reaction of annoyance, which leads to anger, which leads to angry avatar punching everything. So that raises the question “But Mr Custard what ever does punching do?” Well it allows you to reverse the building, reducing it to the bare materials used to build it, which is good. And sometimes needed, it also makes you feel like you’re playing rampage.
The game has a healthy length of play time from start to finish, a decent amount of extras such as gamerpics and avatar awards and some funky places to check out!
There’s also some odd things that make the game just a bit more enjoyable, such as a giant pigeon and the ability to make your avatar do back flips.
All in all I say this is a decent buy for any casual gamer, or any gamer looking for some simple pick up and play fun!
Games: A World of Keflings, Platforms: Xbox Live Arcade, Genres: Simulation, Publishers: Microsoft Game Studios, Developers: NinjaBee
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